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NSHelp: StimuliElements

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Stimulus Editor

Stimulus Editor

The Stimulus Editor is an application program for MovAlyzeR that allows you to visually design and  edit stimuli behavior and properties. It tremendously speeds up stimuli generation and experiment setup times. Stimuli can be seamlessly exchanged between MovAlyzeR and the Stimulus Editor.

                             

 

Create new Stimulus

1. Open Stimulus Editor: File (MovAlyzeR) > Stimulus Editor

2. Create new stimulus: File (Stimulus Editor) > New

3. The default stimulus S01 is loaded into the workspace. Edit the stimulus ID and description by clicking on the Stimulus name in the tree menu and changing the appropriate fields in the Properties window.

4. Add elements to the stimulus. Right click on the stimulus name > New Element or New Target. Optionally you may include an existing element from the current user by selecting Add Element.

 

Edit existing Stimulus

To edit an existing stimulus in the Stimulus Editor, right-click the stimulus and choose "Stimulus Editor" from the popup menu.

 

 

Working in the Stimulus Editor

The Stimulus Editor has a highly intuitive interface to creating and editing stimuli.

Highlight any element by clicking on it. All the element properties are displayed in the Properties window and may be edited there directly. Position highlighted elements by dragging and dropping with the mouse or use keyboard arrow keys.

Target Sequence list may be set by Right clicking stimulus name > Target Sequence list. 

 

Export stimulus to MovAlyzeR

A stimulus created in the Stimulus Editor can be saved and used in the following ways:

1. File > Export > To A MovAlyzeR user

This will export the stimulus to the current MovAlyzeR user in Stimulus Editor. To set the current user in Stimulus Editor, click on User in the tree menu and select the relevant user ID in the Properties window. Once exported to a MovAlyzerR user, the stimulus can be used in that user by Right clicking Condition name > Properties > Stimuli.

2. File > Export > To A File

This will export the stimulus to a .MEF file, the native MovAlyzeR experiment export file. The .MEF file thus generated can then be imported into any MovAlyzeR user by File > Import > Import Experiment.

3. File > Save As

Save the stimulus in a .sed file that can be later opened through Stimulus Editor for further editing or maybe exported to MovAlyzeR using either of the above steps.

Help on using the Stimulus Editor can be found in the dynamic help of the program.

 

NSHelp: StimuliElements

 

 


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